15 Royalty-Free Audio Tracks for "Pop Gun"

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A single shot of an old school cap gun. Recorded with my zoom h2n.
Author: Joedozer
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00:01
My very first sound i uploaded and i made this from recording things from around my house and adjusting the speed and layering the sounds. Enjoy!.
Author: Coolguye
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00:21
Recording of me manipulating an ar15/m4 style rifle. No gunshots were fired or recorded.
Author: Jackthemurray
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00:19
Whipper snapper fireworks. Reminds me of when a bellet hits concrete.
Author: Deleted User
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01:10
Recording of many fireworks being shot all around. [cc zero].
Author: Beetlemuse
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00:05
This is my sound recording of a lightbulb popping and shattering or a magic wand poof then glass tinkling. Recorded from an air gun and distant wind chimes.
Author: Nicholasjudy
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A motorcycle speeding up or a futuristic countdown or a weird alien gun, or perhaps none of these. I thought it sounded cool.
Author: Galasiaseekai
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Hey everyone,. Thanks for everything now and throughout the past couple years. I appreciate you all!. Support me : https://bit. Ly/rkb07. Made & edited in fl studio 20 & pro tools 12.
Author: Audioway
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00:29
Manipulation sounds of a glock 19 gen 4 pistol.
Author: Jackthemurray
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My first sound here. Made with inserting a finger into a circular hairbrush and releasing it to achieve that "popping cork" effect. You're free to modify the sound effect and/or use it for any project(s) you're doing whether it's animation, video/online games, audiobooks, soundscapes, or whatever tickles your fancy, be it commercial or noncommercial. Attribution isn't necessary, but will be appriciated. :-).
Author: Milcahrawr
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00:15
Semi-auto rifle simulation, created using zoom h1. Artificial gun shots to simulate a semi-auto weapon in battle. Mic capsules were tapped with a popsicle stick to create this sound. Recorded at 24 bit 96khz, exported to 16 bit wav. Added pop compression filter for a theater like experience in post. Feel free to use this were ever you need it. A little credit wouldn't hurt. Thank you and stay tuned for more improving sounds. :).
Author: Allanzd
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You get to shoot a monster with a cannon! there is a bit of a chain sound because this cannon has the cannon-ball on a chain like a huge pop gun. From my short, free, artistic monster game. Https://kneeling. Itch. Io/sii combined and edited on audacity various cc0 freesound effects to make this sound, mainly:https://freesound. Org/people/qubodup/sounds/187767/https://freesound. Org/people/cyberkineticfilms/sounds/127845/https://freesound. Org/people/dav0r/sounds/223967/.
Author: Kneeling
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00:53
Explosion sound created using a zoom h1 and tempering with metal fibers near the mic capsules. Added verb and pop compression for better flexibility. Recorded at 24bit 96khz, down converted to 16 bit wav. Feel free to use this for what ever you need it. Wouldn't mind some credit, thank you. :) stay tuned for more audio effects. Due note that they will improve.
Author: Allanzd
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The sound of Musket Fire at a civil war reenactment. Great for civil war, or wars in that time period.
Author: nps
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Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
Author: Superphat
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